Also the great quick fighting mechanics of Bloodborne now makes this feel ponderous, slow and frankly boring.
Can't comment on the game itself 'cause I haven't played it, but I'm very interested in From's subtle changes to the winning formula. I suppose
Souls diehards will welcome a return to what they know, patient cautious play with shields held close for dear life, but I'd like to see them add new elements that give the gameplay a novel flavour each time -
Bloodborne is obviously very similar to its predecessors, but also strikingly different when you get down to it.
Anyone notice anything new in there, other than improved visuals?