They're doing the right thing for them. Not really what they think the market needs. MS need to just focus on getting the system and their games right. To have a focus on VR is beyond them, because they've proven in the past they can't juggle more than one thing at one time. They've to plant their feet and stick with their decisions, and after Kinect (which in itself was a decent piece of technology but severely underutilized and misused) they must feel like VR would be too much of a hurdle to convince Xbox users only to join in on. It's going to take veterans of the industry who know what they are doing to develop and promote VR properly, but Sony have pulled a blinder with it by making it compatible and removing some of the drawbacks like the breakout box straight away with their new system. That means that when they develop a new headset (which will likely be wifi and wireless) with new controllers, it has a knock on with the existing PSVR as being the entry level headset and will end up being dirt cheap. Just plug it in and it should go. The tracking and compatibility with new controllers remains to be seen how they'll integrate that, those two being the weakest thing about the PSVR, but the tech is moving at a rapid rate, so who knows what PSVR2 will end up being.
On the sim racing side of things, if PS5 manages to get GT Sport, Dirt 2, Project Cars 2, and some of the more hardcore sims like Assetto, Raceroom, or AMB2 on there with VR support, that'll be great. If you've an Xbox 1, I think Assetto Corsa is on that and should be dirt cheap. It's not a fully fleshed out game, but the driving aspect and the individual detail on the cars FFB and how they perform is second to none.
I think it's going to be a case of waiting to see what gets drip fed to us over the coming months, I do agree that Microsoft got the fingers burnt with the Kinect, which was a very good piece of kit but criminally under developed for.
I had the ps4 pro with VR but found the cabeling/breakout box a pain on a 4k tv as the box did it output in 4K when you wanted to play normal games on your 4k screen so it was a faff unconnecting etc.
If the ps5 has everything that's being mooted I'l be jumping back over as the temptation of proper SIM racing in VR will be too much to resist, I'm holding off upgrading my thrustmaster TX100 setup for a fanatec until the new machines are out to see which way I'm going to go.
GT sport looks more complete than Forza 7 with a better community and I like the penalty system which again is lacking in Class racing on Forza.
I'm still hoping that Microsoft are going to throw the VR over to Occulus and say to everybody that tjere making the X series compatible with existing technologies as opposed to making there own in house system, which would make absaloute sense as occulus would have a massive customer base to pitch too, the X series could easily handle it too.
Good times are coming for the SIM racers among us mate