Author Topic: Call of Duty: Modern Warfare II & Warzone 2  (Read 12511 times)

Offline GiorgosCarraGoonies

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #40 on: September 19, 2022, 09:08:29 pm »
Can yo get on the ps5 beta if you have pre ordered the Xbox
Yes, the PS5 beta is currently "open" to anyone, until tomorrow

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #41 on: September 19, 2022, 10:43:05 pm »
Wish they'd have given us more guns to use.

Having only 2 AR's to unlock is a joke, although strangely i'm seeing people running around with Vector's and MP5's that are locked, MP5 i've picked one up a few times and it's easily the best gun in the Beta, it's better than the FSS Hurricane.

M4 is pretty much like the MW2019 version, once you get attachments for it it's a no recoil laser beam.

Day 3 and i'm still liking it, i'm used to the clunky mechanics now, my only issue is the footsteps but that should be tweaked a little bit on launch, should be a great multiplayer this.
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Offline GiorgosCarraGoonies

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #42 on: September 19, 2022, 10:48:06 pm »
I'm really enjoying the couple of hours or so I've had on it.  My pre-order is on Xbox so I only got onto it yesterday when the PS5 Beta opened up.  Will hammer it next weekend though on the Xbox.

Offline RedKenWah

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #43 on: September 20, 2022, 07:36:48 am »
Yeah I like it as well and can’t wait for the full game to come out next month.

Gunsmith looks interesting as you can essentially change up your weapon from an AR to something else and vice versa so you can see that will keep things varied.
The perks system I think will take some getting used to but overall gameplay wise yeah I think it’s solid and such a departure away from COD Vanguard which for me is the absolute worst COD game in its entire franchise history. Certainly for me it’s the only one in which I only played the campaign once, and after a month or so I uninstalled it and never missed it.

COD MW2 looks ace and that’s not even seeing the whole package either.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #44 on: September 20, 2022, 07:26:34 pm »
Hopefully they unlock more guns and more attachments for the 2nd part of the Beta, i want that silencer which is the next unlock on the FSS Hurricane.

Sick of people using the unlocked MP5 with attachments stomping on everyone, the gun is ridiculous Meta this Beta.

23 hours to go.
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Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #45 on: September 21, 2022, 04:57:40 pm »
Looks like the 3rd person mode is a bit of a breaker - being able to effectively see around corners and over walls
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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #46 on: September 22, 2022, 02:06:49 pm »
It will be it's own mode, you cannot choose to go into 3rd person in a normal match.

Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #47 on: September 22, 2022, 04:53:29 pm »
It will be it's own mode, you cannot choose to go into 3rd person in a normal match.

Ah ok - makes more sense!

So you'll either be in a 3rd person match or 1st - it wont switch between the two in game?
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Offline Hierro

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #48 on: September 22, 2022, 07:43:19 pm »
Is the Beta still on?
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Offline RedKenWah

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #49 on: September 22, 2022, 09:07:01 pm »
Ah ok - makes more sense!

So you'll either be in a 3rd person match or 1st - it wont switch between the two in game?

3rd person mode is a specific game mode you can play in MW2 but all other game modes like Search & Destroy, TDM etc… is first person

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #50 on: September 22, 2022, 09:53:48 pm »
I unlocked the Lachmann SMG (MP5).

Bit of a little grind to get it, You unlock the the Lachmann battle rifle at Rank 18 then you have to grind it to level 15, then you unlock the the Lachmann 556 AR (which is far superior to the M4) to level 11 then you unlock the SMG.

All 3 Lachmann guns are best in their class so far.

I hate that Museum map, it's far to big for 6v6.

I played a couple of games of Invasion (Ground War) and it's utter shite, it has bots in it. ::)
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Offline naYoRHa2b

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #51 on: September 23, 2022, 10:43:54 am »
Invasion isnt ground war. Ground war will be a separate mode.

But yeah it's crap, to be honest I'm not as excited as I was about the game. I feel like there's been too many changes

Firstly the UX is like some shitty mobile experience and the loadout options are way too clunky, they also changed the social aspect and button shortcuts, nobody thought this needed changing lol. You try to back out of the first splash screen and it boots you way back to connecting to data centres message again.

There's been alot of moaning about the red dots not appearing on the mini map but I can take it or leave it (although there's very little incentive to run a suppressor) What I don't like is that when you try to be aggressive your footsteps are so loud that someone can just sit off and pre aim a corner knowing you are coming. The strafe speeds are much slower so you're really at a disadvantage trying to go round corners if someone is just sitting there pre aiming. This has led to more bunny hopping which just looks ridiculous and doesn't really work anyway. They really need to bring dead silence back as a standard perk and not a field upgrade to counter that.

You get Ghost or whatever ultimate perk you have much later now, which is fine but you can get hit with a UAV 30 seconds into a match, so Ghost is useless until later by then the tide has turned.


Offline RedSamba

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #52 on: September 23, 2022, 02:19:09 pm »
I like it so far. The foosteps are annoying though.

Offline Flaccido Dongingo

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #53 on: September 25, 2022, 09:42:15 pm »
Played it for a while today, did OK playing Hardpoint and Ground War, got absolutely rinsed when I played Domination or TDM, is Call of Duty always as sweaty as this now?, I remember it being a lot more fun, it's basically a rooftop/doorway camping simulator now.

Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #54 on: September 26, 2022, 07:46:28 am »
I like it so far. The foosteps are annoying though.

This. This. This.

The amount of times someone has pre fired a doorway (I've even done it a couple of times!) because you know that a person is coming is ridiculous! Other than that, I quite enjoyed it so far.
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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #55 on: September 26, 2022, 11:13:35 am »
Played it for a while today, did OK playing Hardpoint and Ground War, got absolutely rinsed when I played Domination or TDM, is Call of Duty always as sweaty as this now?, I remember it being a lot more fun, it's basically a rooftop/doorway camping simulator now.

I think it's got a lot sweatier now, thousands of kids who are streaming thinking they can make a living out of it - probably racking up lines of G fuel to play.

Also, this is a beta weekend, so it will be the hardcore fans of the series giving it an early go.  Casual players wouldn't really be playing it as much at this stage.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #56 on: September 26, 2022, 10:52:49 pm »
I think it's got a lot sweatier now, thousands of kids who are streaming thinking they can make a living out of it - probably racking up lines of G fuel to play.

Also, this is a beta weekend, so it will be the hardcore fans of the series giving it an early go.  Casual players wouldn't really be playing it as much at this stage.
I didn't play any of it after Thursday night, wasn't enjoying it as much as Beta 1, case of bored of the same maps, Camping, people pre aiming in corners or doorways soundwhoring waiting for elephant footsteps and the incessant times i'd be in a mid range 1v1 gunfight and some enemy player would magically always appear behind me to kill me which means the spawn system is awful, and times where i'd insta die but have to empty half a clip in someone to get a kill.

I had high hopes in the first Beta, i think the 1st 2 months of the game release is going to be bloody frustrating, it has a lot of flaws, the UI is frustrating as well,
« Last Edit: September 26, 2022, 10:56:30 pm by RedSince86 »
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Offline Flaccido Dongingo

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #57 on: September 26, 2022, 11:16:55 pm »
I found that the more attachments I added to negate recoil and improve accuracy completely tanked my damage output, I put a silencer on to play Ground War, and was emptying half a mag into opponents from 10m away to take them out, however I found myself getting nailed in under a second by players much further away, netcode issue maybe?, I've a wired 900mb connection so there shouldn't be any issues on my end, all the elements are there to make an excellent FPS, but as the post above says, it's going to take a few months of tweaking and balance to get it just right.

Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #58 on: September 27, 2022, 10:11:30 am »
Feel like we have missed the magical age of COD, like MW2 where you used to be able to login and just play.  I remember having so much fun doing challenges with pistols trying to complete everything and having a blast.  One game was hard next was fun and then you stayed in that lobby.

With disbanding lobbies, SBMM and this whole streaming world, I don't think a lot of people play this game for fun anymore.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #59 on: September 27, 2022, 01:32:03 pm »
I found that the more attachments I added to negate recoil and improve accuracy completely tanked my damage output, I put a silencer on to play Ground War, and was emptying half a mag into opponents from 10m away to take them out, however I found myself getting nailed in under a second by players much further away, netcode issue maybe?, I've a wired 900mb connection so there shouldn't be any issues on my end, all the elements are there to make an excellent FPS, but as the post above says, it's going to take a few months of tweaking and balance to get it just right.
I read something about that on MW2 Reddit early during the first Beta, the theory was to not max attachments on guns and that any sight you put on made the gun weaker. :o

Makes me wonder why people i saw in Lobbies were destroying with the AK-74U that was unlocked but you couldn't level the gun up.

I never tried that gun as i didn't see the point using it if the gun was stuck at level 0.
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Offline Schmidt

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #60 on: September 27, 2022, 01:32:36 pm »
I found that the more attachments I added to negate recoil and improve accuracy completely tanked my damage output, I put a silencer on to play Ground War, and was emptying half a mag into opponents from 10m away to take them out, however I found myself getting nailed in under a second by players much further away, netcode issue maybe?, I've a wired 900mb connection so there shouldn't be any issues on my end, all the elements are there to make an excellent FPS, but as the post above says, it's going to take a few months of tweaking and balance to get it just right.

This has been my experience in MW2019 since it launched, takes around 10 hits to drop someone while I die after what feels like 2 hits. I can't stand the way they balance weapons too, the reduced ADS speed when using any optic is especially annoying.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #61 on: September 29, 2022, 09:12:12 pm »
Leaked image of the weapon tuning feature that Infinity Ward decided to scrap from the game before the Beta.



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Offline MomoWasBoss

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #62 on: September 30, 2022, 04:41:13 am »
Really enjoyed the beta, sadly levelled every gun to the max level  ;D

As long as the map designs are right it will be a good game. They need to bring competitive back to console though
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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #63 on: September 30, 2022, 10:44:54 am »
That tuning could have been good no doubt, but often with stuff these days it would have been open to abuse and someone would have found a way.  Then everyone would have used the same setting.

What I struggle with and it could be age (40 now) is how you need to research online to find out what stuff does, how you need to watch videos to understand what different attachments do compared to each other just to have a useable weapon against the hordes of people using the meta.  The perks for instance in MW2 beta did not explain how they worked, how quickly they activated.  Someone did testing and it was 4 minutes then 4 minutes and if you get kills it speeds it up.  Why is that basic information not made clear to anyone in the game itself?

I wish they would (and the never will) bring back the simple setup. 

1 x main weapon with 1 x attachment (either a silencer for staying off the map or a sight or a grenade launcher) and then 3 x perks.  Simple perks and even give them a pro upgrade to aim for.

Then a secondary which could be a pistol for fast switching in an emergency or a launcher to shoot down streaks.

It was so good and balanced back in the day - today I feel you need a fucking military background just to have a weapon that matches everyone else.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #64 on: September 30, 2022, 11:47:29 am »
I like the pick 10 option the Black Op games had, that was amazing, simple perks that you level up to go to pro that added something extra to them.

You could run a gun with 3 attachments and use a wildcard as a slot to get a extra perk instead.

Infinity Ward just try to reinvent the wheel every game they do, i always prefer Treyarch games, they are more classic CoD and more arcade style.

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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #65 on: September 30, 2022, 02:05:58 pm »
Yeah the pick 10 was good actually.  You could give up your killsreaks for extra perks if I remember right?

Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #66 on: September 30, 2022, 04:08:19 pm »
I did enjoy turning killstreaks into scorestreaks - meant I could still run around like a gung-ho lunatic and still get a chopper gunner :)
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Offline XabiGerrard

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #67 on: October 16, 2022, 06:06:10 pm »
Any decent offers on this for the physical copy so far?

Offline LOKKO

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #68 on: October 17, 2022, 12:24:26 pm »
Best have seen it £55 for disc, you can get the digital vault edition for the same price via the usual sites

Offline RedSamba

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #69 on: October 19, 2022, 06:22:54 pm »
The preload of the campaign is running at the moment. Playable tomorrow

Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #70 on: October 20, 2022, 08:52:41 am »
Got it ready to go for when I get home tonight :)
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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #71 on: October 20, 2022, 10:06:44 am »
Looking forward to playing the campaign this time.

Offline RedKenWah

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #72 on: October 20, 2022, 11:03:48 pm »
My gosh this campaign mode… utterly brilliant so far! Dare say it’s better than MW1
« Last Edit: October 20, 2022, 11:07:18 pm by RedKenWah »

Offline naYoRHa2b

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #73 on: October 21, 2022, 09:13:16 am »
I'm up to Chapter 10, it's a decent campaign. I'm not sure anything will ever feel as epic as the original two modern warfare games but it's not bad.

Offline naYoRHa2b

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #74 on: October 21, 2022, 06:20:21 pm »
Finished the campaign before. Probably enjoyed it more than the 2019 MW. Even so both of these games pay homage to the originals with little easter eggs and little nods to the first MW games but they aren't a patch on them to be honest.

Offline RedSince86

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #75 on: October 21, 2022, 06:58:40 pm »
AC-130 mission *Chef's Kiss*.

The sound effects during that mission are amazing when you're firing and they hit targets.

Still hating the mechanics in the game, feel so sluggish, I'm actually missing the MW19 mechanics and slide cancelling lol.

Amax my favourite gun from MW19 isn't in the multiplayer at launch, but noticed it on enemy players on campaign, which makes me happy that it will eventually be in the game. 8)
« Last Edit: October 21, 2022, 07:01:02 pm by RedSince86 »
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Offline RedKenWah

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #76 on: October 22, 2022, 05:11:28 pm »
Finished it as well and if I’m honest I think it’s a tad unfair to try and compare the OG COD MW series and this one. This series they’ve made a story mode which was more of a realistic setting compared with the OG and some of the scenarios they came up with and some of the game play mechanics I thought were extremely well done. The AC-130 mission, tradecraft and others (won’t say too much as it’ll spoil it) I thought had some genuine class to it and very well thought up which is a refreshing change. Personally I loved it and can reinvest time into it and I would think the majority who play it will prob feel the same.

Offline naYoRHa2b

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #77 on: October 22, 2022, 06:03:44 pm »
Finished it as well and if I’m honest I think it’s a tad unfair to try and compare the OG COD MW series and this one. This series they’ve made a story mode which was more of a realistic setting compared with the OG and some of the scenarios they came up with and some of the game play mechanics I thought were extremely well done. The AC-130 mission, tradecraft and others (won’t say too much as it’ll spoil it) I thought had some genuine class to it and very well thought up which is a refreshing change. Personally I loved it and can reinvest time into it and I would think the majority who play it will prob feel the same.

I think it's fair to compare mate. They share the same titles, characters, even some of the missions are intentionally designed with the intention for the player to reminisce. All ghilled up for example, there's a mission with some similarities in MW2 (2022) I'm not knocking the recent efforts of Modern Warfare but they broke the mould with COD4 and MW2 (09). In this game there's a lot of crafting at times, maybe because of the future DMZ mode and Warzone 2.0 but I could of done without It and the backpack etc. I also felt like both the final bosses If you can call them that was poorly executed, Graves in a tank and Hassan in the office block with some bullet sponge enemies just felt a little off. I'd of liked to know more about Hassan and Graves, there back story and such.

Offline Mr Mingebag Squid

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #78 on: October 24, 2022, 09:02:56 am »
As someone who never played the original MW's - I've really loved the campaign in MW2019 and MW2022 - but bloody hell, the AI is more on it even at lower levels!!
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Offline Walshy nMe®

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Re: Call of Duty: Modern Warfare II & Warzone 2
« Reply #79 on: October 24, 2022, 12:55:06 pm »
Not far into the campaign I have just

Spoiler
done the driving mission to rescue the woman
[close]

The AC130 mission is really good, but towards the end I was ready for it to finish.

Can't wait to finish work put the Mrs to bed and carry on playing.