So after striking out 4 times the other day with small Steam bits, I gambled on the next tier of game up (over £10 on sale, big money for me) and picked up something I've been a bit sceptical about whether it could work - Expeditions: Rome. And... it's great! 16 hours in across the two Scottish NY bank holidays, not really sure of my progress but I've only just unlocked the last companion 2/3 of the way though Act 1.
For anyone unsure it's ultimately an RPG - you play a dispossessed young Roman noble whose family has been usurped by a rival, and the game starts with your character fleeing East to an army camp run by a powerful family friend, and in the course of early events you both take command of a Legion of troops and form a little party of "Praetorians" to accompany you on talky adventures and SpecOps-style raids, which are all played out as Xcom-style turn based combat across a hex grid, only instead of aliens and advanced firepower you're instead equipping your guys with better levels of swords, shields and chainmail armour etc. There are some ancient legendary weapons (Spear of Achilles etc) and crafting to upgrade stuff you've already found.
As you level up there's various class skills to unlock which do make a difference - in the first boss battle on Lesbos I was trying to take the guy down but my archer couldn't get a shot since the boss was in a narrow space and my tanky Princeps was blocking line of sight whilst the boss himself was blocking access to a bridge off the rooftop. The Princeps was able to use a shield bash to push the boss back one hex which let the archer sprint through the gap, turn round and pick out a shot from the other side of the bridge to win the encounter.
You also have to use the Legion though to conquer new settlments (and defend existing ones) on a Total War style map, so when at your camp you'll be recruiting battlefield commanders, checking in and replenishing the troops and setting up the plans they use in battle (which you don't control first-hand, but take an almost Football Manager-esque overview of as it plays out). It's an odd blend of things I've not seen put together before but certainly scratches an itch at the moment. Doesn't appear it's ever been mentioned on RAWK either.