This game is so annoying because offline, it’s not that far from being really good.
Anyone come up with any slider sets and settings to make the game any slower, weightier or lower scoring? Probably hard to fix all those issues with tweaks such as that.
Midfields are too easily bypassed by both CPU and the user; you can just literally always find a passing lane or just run through. Sometimes, balls into the flank, full backs bewilderingly retreat super deep, whilst the rest of the line holds, so you have a mass of space to attack in between full-back and centre-half.
And there’s the ridiculous dribbling of the AI - League Two players doing pirouettes, chops and drag backs that are hard to track, or when defended ‘well’ just makes it all look very unlike football. Literally the best way to defend is to be passive and deep so there’s nowhere to run in behind - whilst this might’ve flummoxed the mighty reds in reality (
), it looks so unlike any proper game of football when played out on Fifa. And that’s my issue, it’s a video game where football is the subject matter as opposed to a football game. It doesn’t quite understand the game as much as it understands what it’s young, money paying UT fan base want.
I still play it, I’m a sucker for a career mode but 6-4s and 8-2s do kill the immersion. I recently had a hard fought 0-0 with Oxford, playing as Crewe, where I was under the cosh for the whole game, my keeper played a blinder and I missed one glaring opportunity to snatch an undeserved win - and I really enjoyed it, it felt like football and the game took on a legitimate shape. All too rare in Fifa I’m afraid.