Author Topic: The Last of Us.... Part II  (Read 23469 times)

Offline Dynasty

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Re: The Last of Us.... Part II
« Reply #200 on: June 28, 2020, 12:30:14 pm »
Considering Dynasty completed it in a day he must have really hated it  ;D

I’ve played it every night since release and I still haven’t completed it. I’m far into it but still not close to finishing it.
My copy came a day early and I wanted to trade it as soon as possible!  :)

On a side note, this is why I don't like criticising the game people get offended  ;D

The game can easily be done in  20 hours if you limit exploration for collectables e.t.c

The story is just a mess. I'm sorry it's full of holes akin to Game of Thrones season 8 that just leaves me puzzled throughout.  I really find it hard to give a shite about anyone or anything in this game by the end.
« Last Edit: June 28, 2020, 12:48:54 pm by Dynasty »

Online AndyMuller

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Re: The Last of Us.... Part II
« Reply #201 on: June 28, 2020, 12:47:52 pm »
My copy came a day early and I wanted to trade it as soon as possible!  :)

On a side note, this is why I don't like criticising the game people get offended  ;D

The game can easily be done in  20 hours if you limit exploration for collectables e.t.c

The story is just a mess I'm sorry it's full of holes akin to Game of Thrones season 8 that just leaves me puzzled throughout.

Nobody is offended.  ::)

You’ve rushed through a game and not enjoyed the story. As I said earlier I’m far into it and nothing in the story has puzzled me so far.

Offline Snail

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Re: The Last of Us.... Part II
« Reply #202 on: June 28, 2020, 12:51:22 pm »
That's the video game equivalent of Schindler's List you're talking about there pal!

;D

A lot of that echoes the criticism I've seen from people.

Offline Dynasty

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Re: The Last of Us.... Part II
« Reply #203 on: June 28, 2020, 12:52:39 pm »
. The first game struck the right balance. It was a simple enough story that never got in the way, and it felt like you were on a journey with two characters, and any story telling became about them and their progressing relationship as the seasons moved on. TLoU 2 has none of that to keep the player invested or interested enough to give a shit.
Have to agree with that could not have put it better!

Offline Something Worse

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Re: The Last of Us.... Part II
« Reply #204 on: June 28, 2020, 06:23:23 pm »
You only choose to be a killing machine. The majority of encounters can be avoided.
Spoiler
calling the game torture porn is just ridiculous and overshadows your post higher up
[close]

Out of curiosity Dynasty what do you consider a masterpiece in story telling in videos games?

Is there one? They're mostly just excuses for *gameplay mechanic*. Unless you count the telltale games
Maybe the group, led by your leadership, will see these drafts as PR functions and brilliant use of humor

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Offline Macphisto80

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Re: The Last of Us.... Part II
« Reply #205 on: June 28, 2020, 06:33:29 pm »
You only choose to be a killing machine. The majority of encounters can be avoided.
Yeah, but it still doesn't circumvent the fact that the game's central plot conflict is about  Ellie going on a revenge mission to kill people. If the game was trying to make you feel guilty or empathy towards that kind of behaviour, then it shouldn't have made the game focus on the more brutal aspects, which it clearly wants you to see and experience, otherwise they wouldn't have lavishly concentrated on making all those lovely gore and death animation effects. The other thing is, that unlike games like Mass Effect, and heavily  story-based driven game, you're not given a say or any choice in the matter on how the story pans out. You're basically being berated and patronised by Naughty Dog here. It's a vanity project driven by an ego.

Now, don't get me wrong, the game has to have some kind of narrative framework to hold itself up on, but let's not pretend to make it anything other than what it should have been, which is just a basic revenge story. Blowing people up, murdering them horrendously, and petrol bombing annoying mutts in a game is fun. It's just that simple. If they wanted to make you feel guilty, then don't make that stuff so fun? A game being fun? hey, whodathunkit.
« Last Edit: June 28, 2020, 06:37:46 pm by Macphisto80 »

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #206 on: June 28, 2020, 06:33:51 pm »
Is there one? They're mostly just excuses for *gameplay mechanic*. Unless you count the telltale games

I think there are examples yeah. Firewatch, What Remains of Edith Finch, Brothers A tale of two sons. Life is strange, Nier Automata and I'd consider both TLOU games and others among them.

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #207 on: June 28, 2020, 06:50:52 pm »
Yeah, but it still doesn't circumvent the fact that the game's central plot conflict is about  Ellie going on a revenge mission to kill people. If the game was trying to make you feel guilty or empathy towards that kind of behaviour, then it shouldn't have made the game focus on the more brutal aspects, which it clearly wants you to see and experience, otherwise they wouldn't have lavishly concentrated on making all those lovely gore and death animation effects. The other thing is, that unlike games like Mass Effect, and heavily  story-based driven game, you're not given a say or any choice in the matter on how the story pans out. You're basically being berated and patronised by Naughty Dog here. It's a vanity project driven by an ego.

Now, don't get me wrong, the game has to have some kind of narrative framework to hold itself up on, but let's not pretend to make it anything other than what it should have been, which is just a basic revenge story. Blowing people up, murdering them horrendously, and petrol bombing annoying mutts in a game is fun. It's just that simple. If they wanted to make you feel guilty, then don't make that stuff so fun? A game being fun? hey, whodathunkit.

It is a basic revenge story though. I mean there are elements besides that but for every action there has to be a reaction and I think that's what was also trying to be conveyed. When your caught up in this spiral of revenge and you don't see the people your hurting until it's too late. Yes it's not perfect because your this desensitised individual who seemingly isn't bothered by all these gruesome deaths carried out but is every protagonist supposed to be like Geralt of Rivia who is devoid of all emotion or not supposed to realise there is a line you don't cross, maybe that like has just shifted because of the world they are in.

Spoiler
Joel's action's had to have a consequence and the story is as much about finding a way to forgive him as much as it's about revenge.
[close]

Maybe I'm a sucker because the VA and the animation and music all brought together makes it all engrossing for me and I just didn't see these issues some other people did.
« Last Edit: June 28, 2020, 06:54:37 pm by naYoRHa2b »

Offline Macphisto80

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Re: The Last of Us.... Part II
« Reply #208 on: June 28, 2020, 06:57:04 pm »
Yeah, but that's the point. Druckmann and the gaming media want you to believe it's this grandiose masterpiece, befitting of the highest of praise and have you look on it like it's a finely tuned piece of art, rather than anything other than what it is. What it should be. A video game. That's all it is. It's a game. It's fun. It's supposed to be entertaining. It's not Schindler's List. It's not Citizen Kane (Harry Kane, maybe). It's not even Porky's Revenge for fuck sake. It's not saying anything profound whatsoever, so I don't get the pretence. Reviewers are marking this up as a masterpiece. A 10 out of 10, not because the gameplay has anything to say for itself, but on the narrative. That's laughable.

Mentioning Joel is a good point, because that's basically the only interesting thread TLoU ended on and should have really focused on more in this one, but then again you can only stretch that so far, and you could basically resolve any conflict there in a couple of lines of dialogue
Spoiler
which they did
[close]
. Then again, they
Spoiler
killed him off in the first 10 minutes anyway and replaced him - more or less - with a love interest who just so happened to be another girl and pregnant to some other bloke (yawn!)
[close]
Everything else is just fluff.
« Last Edit: June 28, 2020, 07:05:32 pm by Macphisto80 »

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Re: The Last of Us.... Part II
« Reply #209 on: June 28, 2020, 07:03:09 pm »
Yeah, but that's the point. Druckmann and the gaming media want you to believe it's this grandiose masterpiece, befitting of the highest of praise and have you look on it like it's a finely tuned piece of art, rather than anything other than what it is. What it should be. A video game. That's all it is. It's a game. It's fun. It's supposed to be entertaining. It's not Schindler's List. It's not Citizen Kane (Harry Kane, maybe). It's not even Porky's Revenge for fuck sake. It's not saying anything profound whatsoever, so I don't get the pretence. Reviewers are marking this up as a masterpiece. A 10 out of 10, not because the gameplay has anything to say for itself, but on the narrative. That's laughable.

Are you finding it both fun and entertaining? I’ve only seen 1 person on twitter compare it to Schindler’s List. It’s not the first time a video game scores great reviews saying it is a masterpiece so I’m not sure why you are reading too much into this one?

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #210 on: June 28, 2020, 07:06:31 pm »
A 10 out of 10 doesn't have to be perfect. Take RDR2, the gameplay isn't perfect, it's slow and sluggish and the shooting is extremely basic. The world is amazing but there are issues with story and pacing and mission design. Every game made has issues why are these issues in the last of us 2 so much more of an issue in comparison. Because of hype or the leaks or the subsequent success of the game? I mean it's sitting at 94 on MC and it's the fastest selling exclusive PS4 game ever, even with all these leaks. For me it doesn't add up that a game with all these issues ends up being this successful. It must be doing something right to of done so well.
« Last Edit: June 28, 2020, 07:08:10 pm by naYoRHa2b »

Offline Macphisto80

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Re: The Last of Us.... Part II
« Reply #211 on: June 28, 2020, 07:16:18 pm »
Are you finding it both fun and entertaining? I’ve only seen 1 person on twitter compare it to Schindler’s List. It’s not the first time a video game scores great reviews saying it is a masterpiece so I’m not sure why you are reading too much into this one?
I'm reading into it because it's an issue with the industry as a whole. I've had this opinion on narrative driven games for years, and you'll probably find me ranting about it somewhere previously in another thread. Probably in TLoU 1 or somewhere else. Video games are no longer solely being judged on the things they should be judged on. This has a knock on effect, where more and more, you'll find developers trying to emulate the success of another based on the things they are being praised for in the gaming media. If a game isn't this sprawling "AAA" state of the art, story driven masterpiece a'la "Schindler's List" that costs 4 billion to make and sells 20 billion copies, then it's not going to warrant the effort, and thus you're going to see less risks and new ideas being taken. The ironic thing about the story in games like these, is that I find the more interesting story elements in world building details within the game design itself. Letters left strewn about that you read. Story elements told by visuals that your brain fills in the gaps. The first game was brilliant at this, and the second has it also. This is nothing new in games, because you can go back as far as the original Resident Evil for this kind of story telling, and it works flawlessly in the context of a video game. Unless it's an RPG, then that's a different kind of design.

Offline Macphisto80

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Re: The Last of Us.... Part II
« Reply #212 on: June 28, 2020, 07:23:41 pm »
A 10 out of 10 doesn't have to be perfect. Take RDR2, the gameplay isn't perfect, it's slow and sluggish and the shooting is extremely basic. The world is amazing but there are issues with story and pacing and mission design. Every game made has issues why are these issues in the last of us 2 so much more of an issue in comparison. Because of hype or the leaks or the subsequent success of the game? I mean it's sitting at 94 on MC and it's the fastest selling exclusive PS4 game ever, even with all these leaks. For me it doesn't add up that a game with all these issues ends up being this successful. It must be doing something right to of done so well.
Yeah, but it's been a well known fact that a games score and it's sales are directly related. If a developer doesn't get a perfect score these days, they'll either harass the reviewer, threaten the publication with some form of blackmail, or strike them off their Christmas goodies list. There's a sense of elitist entitlement going on there. Reviewers are afraid to give honest reviews out of fear of being harangued and forced out of their jobs.

Online buttersstotch

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Re: The Last of Us.... Part II
« Reply #213 on: June 28, 2020, 07:27:06 pm »
I'm reading into it because it's an issue with the industry as a whole. I've had this opinion on narrative driven games for years, and you'll probably find me ranting about it somewhere previously in another thread. Probably in TLoU 1 or somewhere else. Video games are no longer solely being judged on the things they should be judged on. This has a knock on effect, where more and more, you'll find developers trying to emulate the success of another based on the things they are being praised for in the gaming media. If a game isn't this sprawling "AAA" state of the art, story driven masterpiece a'la "Schindler's List" that costs 4 billion to make and sells 20 billion copies, then it's not going to warrant the effort, and thus you're going to see less risks and new ideas being taken. The ironic thing about the story in games like these, is that I find the more interesting story elements in world building details within the game design itself. Letters left strewn about that you read. Story elements told by visuals that your brain fills in the gaps. The first game was brilliant at this, and the second has it also. This is nothing new in games, because you can go back as far as the original Resident Evil for this kind of story telling, and it works flawlessly in the context of a video game. Unless it's an RPG, then that's a different kind of design.

I think you're looking way too deep in to it mate. Industries things and games adapt. Personally i am a very, very casual gamer and what attracts me to a game is something story driven and something that I can invest my time in to. The Last of Us did this perfectly and the Last of Us Part II does it also. I'm taking my time and playing a couple of hours every day and I reckon I'm about half way through.

Literally in terms of gameplay it's 10x better than the original, the level designs are better and the AI, while not perfect still are so much better. You kill people in the first Last of Us II but cos you play axe a dog or people have names now people have got their knickers in a twist about it. Just don't get that- it's still a video game and not real life.

I've avoided all the spoilers, but having read the Chapter List I know exactly where the story is going. I'm enjoying the pacing and trying to work out where it's going and filling in the gaps with what happened before the game. Judging from the comments on Metacritic people are pissed because of what happens in the first Act of the game.

Offline Macphisto80

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Re: The Last of Us.... Part II
« Reply #214 on: June 28, 2020, 07:47:56 pm »
I think you're looking way too deep in to it mate. Industries things and games adapt. Personally i am a very, very casual gamer and what attracts me to a game is something story driven and something that I can invest my time in to. The Last of Us did this perfectly and the Last of Us Part II does it also. I'm taking my time and playing a couple of hours every day and I reckon I'm about half way through.

Literally in terms of gameplay it's 10x better than the original, the level designs are better and the AI, while not perfect still are so much better. You kill people in the first Last of Us II but cos you play axe a dog or people have names now people have got their knickers in a twist about it. Just don't get that- it's still a video game and not real life.

I've avoided all the spoilers, but having read the Chapter List I know exactly where the story is going. I'm enjoying the pacing and trying to work out where it's going and filling in the gaps with what happened before the game. Judging from the comments on Metacritic people are pissed because of what happens in the first Act of the game.
Don't get me wrong. I think it's a brilliant game. I'm the same as yourself when it comes to casually playing games these days, but then again, my attitude towards games these days is a lot more cynical than what it's been in the past, so I'll refuse to buy into all the usual industry bullshit and hype. The issue I have is that when you go and make a game like this and have it as a narrative driven experience, then the narrative itself has to be held under scrutiny in the same way any game wanting to be an interactive film should. You then have to assess it in the same way you would a film or a book or TV show. In that regard, calling TLoU2 a masterpiece based on that perspective is absurd. It's a good game, with a superfluous plot that really doesn't matter. The plot is just a vehicle for you to have fun murdering people and mushroom zombies. Oh, and dogs.

Online AndyMuller

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Re: The Last of Us.... Part II
« Reply #215 on: June 29, 2020, 10:56:50 am »
Don't get me wrong. I think it's a brilliant game. I'm the same as yourself when it comes to casually playing games these days, but then again, my attitude towards games these days is a lot more cynical than what it's been in the past, so I'll refuse to buy into all the usual industry bullshit and hype. The issue I have is that when you go and make a game like this and have it as a narrative driven experience, then the narrative itself has to be held under scrutiny in the same way any game wanting to be an interactive film should. You then have to assess it in the same way you would a film or a book or TV show. In that regard, calling TLoU2 a masterpiece based on that perspective is absurd. It's a good game, with a superfluous plot that really doesn't matter. The plot is just a vehicle for you to have fun murdering people and mushroom zombies. Oh, and dogs.

Industry bullshit and hype are not exclusively a video game problem though, it's the same in any medium. I personally think this is better than the first game in every way possible and I've had a lot of fun with it which is primarily the reason to play video games in my opinion.

Offline dalarr

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Re: The Last of Us.... Part II
« Reply #216 on: June 30, 2020, 08:58:10 pm »
This game is relentless. I’m exhausted after every session. I’m a sensitive guy but I can’t be the only one who gets frightened while playing?

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #217 on: June 30, 2020, 10:52:15 pm »
There's definitely a few areas I felt uncomfortable. But then again I don't like hospitals in real life...

Offline GiorgosCarraGoonies

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Re: The Last of Us.... Part II
« Reply #218 on: July 1, 2020, 09:23:20 am »
This game is relentless. I’m exhausted after every session. I’m a sensitive guy but I can’t be the only one who gets frightened while playing?
Oh, no - I'm a coward.  A 6 foot 2, 19 stone coward.

I'm only fucking 3 hours in, there have only been limited interactions with the infected so far, but I am on edge literally the whole time.

It's mad - I'm usually pretty much OK when I'm actually fighting the fuckers  and I know that they're there, it's the time when I'm exploring and can't yet see any of them that puts me on edge  ;D

So yeah - you're not the only coward.  I wasn't always like this, either.  I played the first two Resi's when I was 10/11 years old - pretty sure I finished the first one, and I got as far in the 2nd as I could before I had to leave it back to the video shop (rental days!).  I bought Resi 2 remake a few months ago and I've managed less than 2 hours over 2 sessions and can't bring myself to go back to it  :boxhead

Online AndyMuller

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Re: The Last of Us.... Part II
« Reply #219 on: July 1, 2020, 09:30:39 am »
This game is relentless. I’m exhausted after every session. I’m a sensitive guy but I can’t be the only one who gets frightened while playing?

I'm the same. They really nailed the horror side of it in this one I think.

Offline dalarr

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Re: The Last of Us.... Part II
« Reply #220 on: July 1, 2020, 11:19:54 am »
That’s good to know. Just like you, it’s not necessarily the enemies but the suspense. You never know what’s coming, or when. There are no safe places anywhere. Even the beautiful scenery is scary at times.

Offline Joseph-Immanuel Queen

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Re: The Last of Us.... Part II
« Reply #221 on: July 1, 2020, 12:41:46 pm »
There's definitely a few areas I felt uncomfortable. But then again I don't like hospitals in real life...

Did it yesterday. Fucking hell.

Offline Malaysian Kopite

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Re: The Last of Us.... Part II
« Reply #222 on: July 1, 2020, 10:09:17 pm »
This game is relentless. I’m exhausted after every session. I’m a sensitive guy but I can’t be the only one who gets frightened while playing?
The moment before getting the bow, I knew what was going to be coming and it still scared me shitless.
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Re: The Last of Us.... Part II
« Reply #223 on: July 1, 2020, 11:51:00 pm »
Just finished it. Wow, what a fucking journey that was! I’m exhausted.

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #224 on: July 2, 2020, 10:37:48 am »
I've read a few reviews since I've completed the game, but this one here is probably the best one I've seen. HUGE spoilers.

https://youtu.be/bh5gzGs-63Y

Offline J-Mc-

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Re: The Last of Us.... Part II
« Reply #225 on: July 2, 2020, 03:40:23 pm »
It’s an incredible bit of story telling.

Spoiler
A lot of people are hating on the game mainly for the death of Joel, forgetting that NaughtyDog haven’t built this world and this narrative so that the ‘hero’ always lives. They’ve built it so that anyone can die, actions have consequences and that’s what 2 is about.

Joel wasn’t a hero in the first game, he was an arrogant, selfish man who was trying to get that Fatherly feeling back through Ellie. The fact that he likely doomed millions of lives, and took that choice away from Ellie, killing doctors and people trying to help in the first place, just shows how much of an asshole he was.

People fell in love with dynamics between Joel and Ellie, so for that to be ripped away so soon in 2, it’s understandable people are going to be upset, but the bigger picture for the story is that it isn’t a revenge story. Revenge is a major driving force, but it’s more of a story about acceptance and forgiveness, about how Ellie struggles with the final moments of her relationship with Joel, about how Abby is trying to do the morally right things, yet is still conflicted and narrowminded about the other groups of people around.

Lev is just trying to be himself and fit into a world that simply won’t accept him, until he meets Abby, and he’s not just accepted, but feels like he has someone he can talk to and look upto after the death of his mother and Yara.

The last few sections, Ellie realising that she’ll never be happy until she gets closure, until she realises how to forgive, in the same way that Dina did, in the same way that Abby did when she didn’t kill her or Dina in the theatre, are some fantastic pieces of storytelling.

As for Abby, she’s such an intriguing character, someone who just wants the world to be right, who thinks she makes the right choices throughout the game until the end, when she realises that the Scars and the WLF aren’t much different from each other, both wanting the same end but by different means. It’s a power struggle that culminates in her protecting and saving Lev, who helps her grow as a character, who helps her realise that what she wants, was what she once had with the Fireflies. She just wants to be home again and to build a better world.

The game constantly throws curveballs at you, making you think you’re doing right as Ellie, but then showing you that the person you thought was a hero, is infact, a villian among villians.

All that, on top of some fantastic gameplay, amazing visuals and incredibly atmospheric set pieces, make it a game that’s going to go down as one of the greatest once the hate dies down.
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Offline Malaysian Kopite

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Re: The Last of Us.... Part II
« Reply #226 on: July 3, 2020, 04:16:15 pm »
Sold more in the UK in June than the rest of the top 10 combined lol
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Offline Dynasty

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Re: The Last of Us.... Part II
« Reply #227 on: July 3, 2020, 08:49:51 pm »
God forbid some one says anything bad about a AAA game, really hate the video.game review industry not even allowed your own opinion if it does not fit in.

https://www.altchar.com/game-news/sony-contacts-website-over-negative-the-last-of-us-part-2-review-aMeDH5F1BrLB

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #228 on: July 4, 2020, 09:01:58 am »
God forbid some one says anything bad about a AAA game, really hate the video.game review industry not even allowed your own opinion if it does not fit in.

https://www.altchar.com/game-news/sony-contacts-website-over-negative-the-last-of-us-part-2-review-aMeDH5F1BrLB

Yeah they contacted Vice seeking clarification. Infact if you actually read the tweet you would see how it was done amicably and not demanding a change or a pull. For the record this is what PR do, like it's their job and it happens all the time. Vice isn't even counted on metacritic, there is a lot of questionable takes in the review which questions if you've even played the game..

Why aren't you posting this....https://twitter.com/LauraBaileyVO/status/1279173199918292992?s=09

Or all the death threats Neil has been getting. This isn't about oh the story isn't as good as people say is it lol

It's about some right wing bigotry. Clear as day.

You give a shit about Sony contacting vice over a review but not the thousands of death threats, rape threats etc that the writers and actors got.

You find a single issue ie this, or you find one reference to shindlers list (how's that even on Naughty Dog btw like it's used as some kind of small minded way of throwing shade on a game lol) to justify why your in a different camp to other people. Like you don't have to justify why you sit over there, nobody cares but you feel like it's your mission to let everyone know the game isn't as good as people make it out to be.
« Last Edit: July 4, 2020, 09:11:54 am by naYoRHa2b »

Online AndyMuller

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Re: The Last of Us.... Part II
« Reply #229 on: July 4, 2020, 09:16:30 am »
Yeah they contacted Vice seeking clarification. Infact if you actually read the tweet you would see how it was done amicably and not demanding a change or a pull. For the record this is what PR do, like it's their job and it happens all the time. Vice isn't even counted on metacritic, there is a lot of questionable takes in the review which questions if you've even played the game..

Why aren't you posting this....https://twitter.com/LauraBaileyVO/status/1279173199918292992?s=09

Or all the death threats Neil has been getting. This isn't about oh the story isn't as good as people say is it lol

It's about some right wing bigotry. Clear as day.

You give a shit about Sony contacting vice over a review but not the thousands of death threats, rape threats etc that the writers and actors got.

You find a single issue ie this, or you find one reference to shindlers list (how's that even on Naughty Dog btw like it's used as some kind of small minded way of throwing shade on a game lol) to justify why your in a different camp to other people. Like you don't have to justify why you sit over there, nobody cares but you feel like it's your mission to let everyone know the game isn't as good as people make it out to be.

Fucking nerds man. Either enjoy the game or don’t but don’t be sending death threats for fuck sake.

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #230 on: July 4, 2020, 09:47:23 am »
Let's play along and break down some of the vice review then shall we because there is a lot of questionable things here

Quote
Your character overcomes one challenge after another through wit and strength… but all you actually do as a player is follow an obvious path to a clearly-marked crack in the wall leading to the next area.
Not true is it as if you've played the game you will get to Seattle day one when it opens up and theres a few different ways to go and things to explore. Also this is like criticising resident evil for doors leading to the next area. Or way points on a map.

Quote
The combination of stealth and action gameplay remains largely unchanged. Zombies still shamble around trying to hear your approach, while humans walk regular patrol circuits. Both are easily distracted by lures, and can be choked or stabbed to death from behind. Nor is the world particularly dangerous, despite its devastation and horrors: every surprise attack is telegraphed. Enemies always announce themselves, giving you ample time to come up with a plan of attack. It has all the aesthetics of motifs of a survival horror game, yet none of their pushback.
lol...where to start. So the ability to go prone, hide in grass, craft silencers means the stealth is largely unchanged? And regular combat..the ability to dodge, to use your switchblade on clickers as opposed to crafting shivs, the ability to customise all your weapons so much more means that combat has remained unchanged? Human AI is way better this time round and you can even use the infected and humans against each other frequently to tip things in your favour. even if the core stealth and combat mechanics went unchanged, why is that so bad? Very little changes between sequels, look at the combat between Red Dead 1 and Red Dead 2.

It criticises the game for not being pure horror despite the backdrop, what the..so because it's trying to create a realistic environment for a post apocalyptic world the fact it doesn't do horror like actually horror games is a slight on it..seems unfair but whatever

Quote
For instance, The Last of Us 2 suggests post-apocalyptic scarcity but in truth the whole world is a great big ammo magazine, so shootouts aren’t as fraught as they initially appear. While you can’t carry too much ammo for any one weapon, you have a decent selection of weapons and there is always plenty of fresh ammo and crafting equipment to be looted from your surroundings. Anything you need is always close at hand. In fact this might be the least challenging of any of Naughty Dog’s action-adventures, despite the fact that your characters are supposed to be beleaguered survivors on the ragged edge, not the self-assured heroes of a lighthearted blockbuster.

You can literally change all the difficulty options including ammo and item frequency, infact it's one of the most accessible games in that regard. Maybe if you want it to be more suspenseful the writer should of whacked that up to aggressive in the options (unless you know..he didn't see those options because he didn't play the game)

Opinions are opinions but they can be called out if they are flat out wrong..closing quote...

Quote
Every facet of the original game has been expanded and enlarged in the sequel, but not actually improved

It's not true. There are improvements, crafting has improved, stealth improved, human AI, skill tree, even basic hand to hand combat improved. Even your companion AI improved. If the story didn't improve or impress then whatever but to say every facet of the game has seen no improvement is just not true, it's a lie.
« Last Edit: July 4, 2020, 12:26:54 pm by naYoRHa2b »

Offline Malaysian Kopite

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Re: The Last of Us.... Part II
« Reply #231 on: July 4, 2020, 10:51:50 am »
God forbid some one says anything bad about a AAA game, really hate the video.game review industry not even allowed your own opinion if it does not fit in.

https://www.altchar.com/game-news/sony-contacts-website-over-negative-the-last-of-us-part-2-review-aMeDH5F1BrLB
It's an industry that goes out of their way to bask in admiration when it's receiving adulation and arse kissing but get their knickers in a twist a the slightest criticism.

https://www.youtube.com/watch?v=ujKHlm-6JfY

The twats who are only crying because the game features a queer protagonist and sending hate mails to everyone can get fucked though
Football without fans is nothing.

We've won 18 titles, 5 European Cups, 7 FA Cups, but today must be the greatest victory of all.

Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #232 on: July 4, 2020, 11:57:39 am »
It's an industry that goes out of their way to bask in admiration when it's receiving adulation and arse kissing but get their knickers in a twist a the slightest criticism.

https://www.youtube.com/watch?v=ujKHlm-6JfY

The twats who are only crying because the game features a queer protagonist and sending hate mails to everyone can get fucked though

Maybe Jim Sterling can make a video about it.

Or not...

Offline Malaysian Kopite

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Re: The Last of Us.... Part II
« Reply #233 on: July 4, 2020, 12:18:07 pm »
Maybe Jim Sterling can make a video about it.
Yeah I don't disagree with you there, but it's not a zero-sum game, you can condemn both the death threats as well as the shitty industry practices that plague this game and many others.
Football without fans is nothing.

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Offline naYoRHa2b

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Re: The Last of Us.... Part II
« Reply #234 on: July 4, 2020, 12:23:07 pm »

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Re: The Last of Us.... Part II
« Reply #235 on: July 4, 2020, 12:36:09 pm »
I'd recommend everyone enable the auto pickup items option in the accessibility menu, big improvement.
Football without fans is nothing.

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Re: The Last of Us.... Part II
« Reply #236 on: July 6, 2020, 08:37:50 am »
Just finished it, thought it was amazing from start to finish. The detail, story, gameplay, graphics, audio, everything was fantastic, and it's rare that a game can keep you guessing all the way through.

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Re: The Last of Us.... Part II
« Reply #237 on: July 6, 2020, 04:07:12 pm »
https://www.bbc.co.uk/news/newsbeat-53308838

What a load of obsessives there are about  :wanker
A win for the Liverpool country

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Re: The Last of Us.... Part II
« Reply #238 on: July 6, 2020, 04:54:30 pm »
Right, so I'm basically at the last bit of the game now, and played enough to form a final opinion on it. I didn't even really need to get that deep into the game, but my early impressions formed almost right from the start didn't diverge or change, basically because the story itself didn't really do anything to change that view, because it essentially just kept getting worse. The story in this is absolute dog shit. It's really bad.

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Re: The Last of Us.... Part II
« Reply #239 on: July 6, 2020, 05:08:01 pm »
Football without fans is nothing.

We've won 18 titles, 5 European Cups, 7 FA Cups, but today must be the greatest victory of all.