Author Topic: Missions/Levels/Areas that you hate in a game  (Read 4700 times)

Offline dalarr

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Re: Missions/Levels/Areas that you hate in a game
« Reply #40 on: May 18, 2021, 12:44:34 pm »
Did anyone else hate the torture mission in GTA V. I know it was a big controversy at the time. I am not against games tackling difficult issues, but after that mission I just hated Trevor as a character and half the game was still left to be played.
I was horrified by it. I can’t stand torture in movies or games, it’s too brutal. I got the underlying message of the mission, but it would be nice if you could skip that sequence.

Offline Slick_Beef

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Re: Missions/Levels/Areas that you hate in a game
« Reply #41 on: May 18, 2021, 12:51:58 pm »
Yep, same here, I felt uncomfortable with that part and did not enjoy it at all

Offline tubby

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Re: Missions/Levels/Areas that you hate in a game
« Reply #42 on: May 18, 2021, 12:59:06 pm »
Appropriate.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #43 on: May 18, 2021, 01:01:02 pm »
The weightlifting on Hyper Sports on my ZX Spectrum. Absolutely impossible and then you had to go all the way back to the start.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #44 on: May 18, 2021, 01:03:08 pm »
The helicopter mission in Vice City

I remember that one. Impossible. Gave up at that point and just resorted to playing it to go on a rampage.

Offline theredguy03

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Re: Missions/Levels/Areas that you hate in a game
« Reply #45 on: May 18, 2021, 01:54:40 pm »
The mission 'Interdiction' on GTA San Andreas, aiming at the helicopters is annoying and if they land on you when exploding, that's rage inducing!

Aztec on 00 Agent, the AI weapons can take your armour away as soon as you get it at least completing this mission feels like an achievement.

« Last Edit: May 18, 2021, 01:56:36 pm by theredguy03 »
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Offline Broad Spectrum

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Re: Missions/Levels/Areas that you hate in a game
« Reply #46 on: May 18, 2021, 02:35:55 pm »
The mission 'Interdiction' on GTA San Andreas, aiming at the helicopters is annoying and if they land on you when exploding, that's rage inducing!

Aztec on 00 Agent, the AI weapons can take your armour away as soon as you get it at least completing this mission feels like an achievement.

I was about to post Facility on 00 Agent in under 2:05 for invincibility cheat. Absolutely nails.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #47 on: May 19, 2021, 11:01:08 am »
‘The High Road’ in Crash Bandicoot 1!

Offline Demo

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Re: Missions/Levels/Areas that you hate in a game
« Reply #48 on: May 19, 2021, 12:42:14 pm »
The underground Nazi bunker level in Uncharted Drake's Fortune. Went from a thoroughly enjoyable game to something out of Silent Hill. Was hard as fuck too.

I'm with you on that one mate!!!
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Offline Red Viper

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Re: Missions/Levels/Areas that you hate in a game
« Reply #49 on: May 19, 2021, 12:46:10 pm »
Just remembered the Mary Jane parts of Spiderman. Made me want to switch the game off every time I had to do one of them.

Offline lfcrule6times

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Re: Missions/Levels/Areas that you hate in a game
« Reply #50 on: May 20, 2021, 05:17:50 pm »
The Mary Jane missions in Spider-Man on PS4. Just mind numbing. I didn't buy a Spider-Man game to play as Mary Jane.

Also the puzzles in doom eternal. To me doom is about mindless demon killing. They're easy enough but the puzzles just break the shooting up for no good reason.
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Offline meady1981

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Re: Missions/Levels/Areas that you hate in a game
« Reply #51 on: May 23, 2021, 11:33:26 am »
There’s a shrine in Botw in the great forest where you have to silently follow a little deku thing and not alert him to your presence. Give him too much space and you lose him. Fucking infuriating.

Offline Andy_lfc

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Re: Missions/Levels/Areas that you hate in a game
« Reply #52 on: May 25, 2021, 10:56:48 am »
Another GTA V one... the one where you go the container port and have to drive the lorry around and climb the crane etc.

Basically any level where you have to drive a vehicle like a lorry is shit.

That whole sequence of missions leading to the heist was just infuriating.  Being forced to pretend to work at the port moving containers around, stealing a submarine and driving it for ages to get it out of the water, stealing a helicopter from a military base to transport it, stealing a Chinese (?) Super weapon from the ocean floor, the final cut scene is being told you have to take it back.  All that work for literally no reason?

Offline Crimson

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Re: Missions/Levels/Areas that you hate in a game
« Reply #53 on: May 25, 2021, 10:02:34 pm »
A Witcher 3 one... not really a level/area/mission, but more of a feature. I really dislike that I have to go to a sign post to be able to fast travel. Now, this issue was enforced when I was playing on a older console, where the fast travel itself was also anything but fast!
I have no idea what I’m taking about

Offline Redmaj

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Re: Missions/Levels/Areas that you hate in a game
« Reply #54 on: May 25, 2021, 11:33:40 pm »
A Witcher 3 one... not really a level/area/mission, but more of a feature. I really dislike that I have to go to a sign post to be able to fast travel. Now, this issue was enforced when I was playing on a older console, where the fast travel itself was also anything but fast!

Only annoying one was at the entrance Red Barons place. And you have to trek up to the main buildings every fucking time. Just so unnecessary...

Worst level/pet peeve was Goldeneye on the n64, second level trying to get 007 to complete all 007 missions. Think it was 2.10 minutes to do it and it was a fucking MARE. Doak had to be in right place or it could not be done...

I could not give two fucks about 100%/ platinum/ trophies etc these days.
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Offline Fabulous_aurelio

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Re: Missions/Levels/Areas that you hate in a game
« Reply #55 on: May 26, 2021, 09:17:57 am »
Dave Mirra: Maximum Remix.

'Task: Grind The Clock Tower.'

Fuck off. The I actually thought it couldn't be done.
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Offline kj999

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Re: Missions/Levels/Areas that you hate in a game
« Reply #56 on: May 26, 2021, 06:18:17 pm »
This level can go fuck itself :)

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Think i spent about a quater of my life trying to do that level. On the fucking Game Gear, no less.
it can indeed go fuck itself.
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Offline Casta

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Re: Missions/Levels/Areas that you hate in a game
« Reply #57 on: May 27, 2021, 09:18:11 am »
Replaying Mass effect legendary edition and any mission in 2 where you have to use the f**kin Hammerhead is annoying af, worst game mechanics ever..
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Offline Drinks Sangria

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Re: Missions/Levels/Areas that you hate in a game
« Reply #58 on: May 28, 2021, 08:48:26 am »
Oblivion is my favourite game of all time, but any sections where you had to enter Oblivion itself to close a gate by removing the Sigil Stone were boring, repetitive, drawn-out and mind numbing. To complete the game fully you’d be forced into upwards of a dozen of these during the main quest and whilst you could just run it and avoid the enemies, it killed immersion to do it that way.

Each one would take between 15 minutes and an hour to do and was the worst part of an otherwise brilliant game. Great effects on the main world when you’re approaching a gate though.
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Offline Zee_26

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Re: Missions/Levels/Areas that you hate in a game
« Reply #59 on: May 28, 2021, 03:54:29 pm »
Like others in this thread, underwater levels in games creeps me out. Maybe it has something to do with watching Mario drowning in Mario 64.

Also, some of the license tests in Gran Turismo were just infuriating to say the least. They give you a horrible piece of shit car that turns like the titanic, and want you to drive like Senna around twisty tracks.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #60 on: May 28, 2021, 05:22:16 pm »
Replaying Mass effect legendary edition and any mission in 2 where you have to use the f**kin Hammerhead is annoying af, worst game mechanics ever..

Haha. I did the first mission where you get it and then another one when I realised that's its just part of the DLC. After that I decided to not do the rest of them... ;D

Offline Devon Red

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Re: Missions/Levels/Areas that you hate in a game
« Reply #61 on: May 29, 2021, 02:51:37 pm »
Did anyone else hate the torture mission in GTA V. I know it was a big controversy at the time. I am not against games tackling difficult issues, but after that mission I just hated Trevor as a character and half the game was still left to be played.

Yep, I don't like any game which forces me to do something terrible without any 'moral' option or even just a way to avoid that mission.

On a different tack; Blight Town in Dark Souls was gruelling and not fun. Pinpoint accurate platform traversing while being slowly poisoned, all while struggling to top 15fps. In the dark. With shoddy camera angles. Having said that, Dark Souls is probably my favourite game of all time, so even the best games can have big drops in quality.

Offline slotmachine

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Re: Missions/Levels/Areas that you hate in a game
« Reply #62 on: June 7, 2021, 12:37:49 am »
Batman Arkham Knight PS4. One of the batmobile missions i cant remember which one you had to take out about half a dozen enemy tanks and they all had to be done by stealth from behind. A real pain in the arse.

Offline Snail

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Re: Missions/Levels/Areas that you hate in a game
« Reply #63 on: June 7, 2021, 09:13:32 am »
Oooh and a mission I absolutely hated and nearly gave up on was flying the small plane into the back of the larger one in GTA V. The rage I experienced.....

Reading this just made me eye twitch.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #64 on: June 7, 2021, 09:18:07 am »
Reading this just made me eye twitch.

Maybe I fluked it but I did this first time.  ;D

Offline Snail

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Re: Missions/Levels/Areas that you hate in a game
« Reply #65 on: June 7, 2021, 09:23:11 am »
Yeah Guarma on RDR2 was shit. Literally added nothing to the story and was just jarring.

Yeah this is another good one. I'd been loving the game up until then but that was such a chore, I hated it.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #66 on: June 9, 2021, 07:29:52 pm »
That goddamn tutorial mission in Driver
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Re: Missions/Levels/Areas that you hate in a game
« Reply #67 on: June 9, 2021, 07:35:39 pm »
The Forlorn Ruins in the first Ori game. Stuck there now, fuck off!

Offline Flaccido Dongingo

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Re: Missions/Levels/Areas that you hate in a game
« Reply #68 on: June 9, 2021, 09:27:24 pm »
That goddamn tutorial mission in Driver
Was literally coming on here to post exactly that

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Re: Missions/Levels/Areas that you hate in a game
« Reply #69 on: June 10, 2021, 09:57:00 am »
That goddamn tutorial mission in Driver

WOW yeah, I think I remember that.  Was horrible.

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Re: Missions/Levels/Areas that you hate in a game
« Reply #70 on: July 2, 2021, 02:42:53 pm »
off the top of my head:

I thought the torture mission was skippable?

I personally pretty much hate anything with a time limit on it.

The sliding sections in jedi fallen order or whatever it was called. the first one was quite fun but they ended up shit and annoying.

anything in an rpg where they stick something at the top of a hill and there's only one tiny way you can get up there because you slide down the rest of it.

anything that requires fast reactions these days because I'm way past that

guarma was a good idea but horrible in practice

as has been said any 'escort' levels are usually annoying because what or who you're escorting is usually slow, weak, has awful pathfinding or any combo of those things.

people go on about the water temple in ocarina of time, but I managed to do that in pre-internet days so it can't have been that hard

I've got an awful memory so I'm sure there are fuckloads more.

Offline Darren G

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Re: Missions/Levels/Areas that you hate in a game
« Reply #71 on: July 2, 2021, 06:00:27 pm »
Only annoying one was at the entrance Red Barons place. And you have to trek up to the main buildings every fucking time. Just so unnecessary...

Worst level/pet peeve was Goldeneye on the n64, second level trying to get 007 to complete all 007 missions. Think it was 2.10 minutes to do it and it was a fucking MARE. Doak had to be in right place or it could not be done...

I could not give two fucks about 100%/ platinum/ trophies etc these days.

Personally, I found putting a WWI pilot in the game a strange choice in general from CDPR.

Offline FiSh77

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Re: Missions/Levels/Areas that you hate in a game
« Reply #72 on: July 2, 2021, 07:29:52 pm »
Personally, I found putting a WWI pilot in the game a strange choice in general from CDPR.

;D

Offline ToneLa

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Re: Missions/Levels/Areas that you hate in a game
« Reply #73 on: July 2, 2021, 08:42:13 pm »
Anything underwater
Arkham Knight Batmobile

Any forced stealth

Any goddamn "you now have no weapons" bits (which usually combine with forced stealth)

Offline Darren G

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Re: Missions/Levels/Areas that you hate in a game
« Reply #74 on: July 3, 2021, 04:38:52 am »
Anything underwater
Arkham Knight Batmobile

Any forced stealth

Any goddamn "you now have no weapons" bits (which usually combine with forced stealth)

Yes, this!  I agree with all of those, but forced stealth in particular is awful.   I'm currently playing Days Gone and although I'm enjoying the game a fair bit overall now, a couple of the missions in the game have reminded me how much I hate the whole bloody 'get discovered and start over' game mechanic. It's so outdated too in story games.   

Offline ToneLa

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Re: Missions/Levels/Areas that you hate in a game
« Reply #75 on: July 3, 2021, 02:09:27 pm »
Yes, this!  I agree with all of those, but forced stealth in particular is awful.   I'm currently playing Days Gone and although I'm enjoying the game a fair bit overall now, a couple of the missions in the game have reminded me how much I hate the whole bloody 'get discovered and start over' game mechanic. It's so outdated too in story games.

Absolutely, I think the better way to do it - require stealth OK, but let me deal with the consequences. Don't "fail" it arbitrarily - punish me with the enemies fighting me, though this might mean enemies that ain't just bulletsponges and I think AI is the redheaded stepchild in game development...

Offline Darren G

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Re: Missions/Levels/Areas that you hate in a game
« Reply #76 on: July 4, 2021, 10:10:20 am »
Absolutely, I think the better way to do it - require stealth OK, but let me deal with the consequences. Don't "fail" it arbitrarily - punish me with the enemies fighting me, though this might mean enemies that ain't just bulletsponges and I think AI is the redheaded stepchild in game development...

I agree.  I recall when the Splinter Cell games stopped with the 'get discovered three times and the mission's over' bollocks and actually took the piss out of the whole concept in the next game, but an alternative such as 'fighting your way out of it' is absent in too many games with regards to stealth. 

I think too that in story-driven games that - fighting enemies aside - the story should ideally branch in a minor fashion depending on whether you get caught.  There was a part in Days Gone that I recently did where the result of getting caught/not getting caught wouldn't really have made a difference from how the game played out from there, meaning there wouldn't have to be much of a re-write for the two different outcomes. Simply having a different cutscene at the end of that mission and some sort of penalty for getting caught (such as some of your money being removed) would have been far preferable to tediously creeping from bush to bush several times over.

 I also find that being forced to do a stealth scene over, I'm far more likely to also fail on the second run, simply from rushing it due to a lack of patience at having to repeat the exact same monotonous process over again.  After that it can become a spiral and I've actually quit games in the past simply because I can't be arsed going over and over with it.

Offline naYoRHa2b

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Re: Missions/Levels/Areas that you hate in a game
« Reply #77 on: July 4, 2021, 10:21:48 am »
I didn't like the last level of Uncharted 2 against Lazarovic..the whole game has so many cool parts to it but as a boss level it just fell flat. I found it hard and tedious. Poor camera, too many things to knock in to leading you to die and just repetitive.

Offline ToneLa

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Re: Missions/Levels/Areas that you hate in a game
« Reply #78 on: July 4, 2021, 01:12:33 pm »
I think Doom Eternal is ruined by the platforming...

Offline Zeb

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Re: Missions/Levels/Areas that you hate in a game
« Reply #79 on: July 4, 2021, 04:19:58 pm »
Decided to play through Death Stranding again, had forgotten how tedious it is when it decides it's going to be a WW1 shooter. Huge tower of containers on your back, third person view where the sights don't always correlate to being able to hit (eg around cover), urgh. Definitely part of the game where someone should have staged an intervention.
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