Author Topic: Elder Scrolls V: Skyrim  (Read 96524 times)

Offline thelinnen

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Re: Elder Scrolls V: Skyrim
« Reply #2320 on: December 31, 2011, 12:13:46 PM »
Good little tip if you want to increase your conjuration quickly: Go to the college of winterhold and buy the spell soul trap (from the conjuration teacher) , kill a human and use the soul trap spell. Keep doing it on the same corpse and you will continue to level up your conjuration very fast.
Same works with illusion and muffle. I'm at 100 on that and I think I will do that as well so I can use dead thrall.

Illusion is so underrated. You can disappear completely and make all enemies up to level 25 stop fighting or even better make them run away.
« Last Edit: December 31, 2011, 12:15:17 PM by thelinnen »
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Offline Hazell

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Re: Elder Scrolls V: Skyrim
« Reply #2321 on: December 31, 2011, 12:19:41 PM »
I assume the game regenerates and cleans up my house, but I like to pretend she busies herself doing it instead.

Oh right, that doesn't happen to me. But then, I don't live in a pigsty  :P
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Offline Gobias Industries

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Re: Elder Scrolls V: Skyrim
« Reply #2322 on: December 31, 2011, 12:52:28 PM »
Same works with illusion and muffle. I'm at 100 on that and I think I will do that as well so I can use dead thrall.

Illusion is so underrated. You can disappear completely and make all enemies up to level 25 stop fighting or even better make them run away.

I love a bit of muffle. The best thing about it is that it is such a cheap and effective way of levelling up. It increases your illusion even when there are no enemies nearby. I must have gained 30 levels of illusion just through that alone.

Offline -Nay-

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Re: Elder Scrolls V: Skyrim
« Reply #2323 on: December 31, 2011, 05:50:34 PM »
Can anyone help me on this -

I've completed the main quest, I'm level 26, but im still stuck on the mission with the fella in the iceberg. He said he'd send a courier but that was about 10 hours playing time ago.


Anyone got any tips to trigger it?  :wave

Offline thelinnen

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Re: Elder Scrolls V: Skyrim
« Reply #2324 on: December 31, 2011, 10:51:16 PM »
I've accidentally become invincible. Level 100 Illusion and I'm doing the Thieves Guild quests and just got the Nightingale stuff.  8)
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Offline DanFromMars

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Re: Elder Scrolls V: Skyrim
« Reply #2325 on: January 1, 2012, 12:48:42 AM »
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Offline Bennekov

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Re: Elder Scrolls V: Skyrim
« Reply #2326 on: January 1, 2012, 01:05:02 AM »
I use body glide, find it much better than Vaseline

Most of your eyes are about as much use as Stevie Wonders binoculars....

Even your ja ps eye is a busted flush

Offline pepe_carra_stevie_nando

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Re: Elder Scrolls V: Skyrim
« Reply #2327 on: January 1, 2012, 03:42:01 AM »
Can anyone help me on this -

I've completed the main quest, I'm level 26, but im still stuck on the mission with the fella in the iceberg. He said he'd send a courier but that was about 10 hours playing time ago.

Anyone got any tips to trigger it?  :wave


Quote
After returning the Lexicon, Septimus will not ask you to retrieve the blood of each race; he will say that he will contact you later, but no new quest objective is added. The conversation option required to be able to continue in the quest will never appear in Septimus' dialogue options. This glitch may be caused by finding and returning the Lexicon to Septimus before the player reaches level 15. Reloading and then advancing to level 15 before giving Septimus the Lexicon seems to enable the quest to progress normally. (360)(PS3)(PC)
This can also be fixed by just waiting a few days (after reaching 15), a courier will bring you a note from septimus telling you to return to him. (360) Although on PS3 waiting a couple days does not work there does not seem to be a fix for it. In order to get the new quest prompt to send you to Blackreach, you have to use the dialogue option to ask Septimus where Blackreach is. Sometimes this works, and sometimes the system (PS3) will register the question as already having been asked. Wait for 24 hours, and it will reset the dialogue cycle.

Occasionally (PS3) this will not work. If this is the case and you have waited 24 hours and the dialogue box has not reset, then you must reset your file and start over.

http://elderscrolls.wikia.com/wiki/Discerning_the_Transmundane
Thing is, if you're going to have a massive beard then you simply MUST have a 'tache with it. Otherwise you just look like you've dipped your sticky chin in to a box of fannies.

Offline rowan_d

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Re: Elder Scrolls V: Skyrim
« Reply #2328 on: January 1, 2012, 04:27:15 AM »
Archery tip, find Angi just outside Faulkreath

Offline JonnyDubb

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Re: Elder Scrolls V: Skyrim
« Reply #2329 on: January 1, 2012, 01:34:28 PM »
Getting bored trudging round Dark Souls griefing people now. Time for the Skyrim trade-in I've been threatening it with ever since I brought it. Just a quick question - do enemies still level up with you? I like it when there are certain areas which are no-goes until youre levelled enough. I know it was the case in the last game but has the mechanic changed at all?

Offline Lawnmowerman

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Re: Elder Scrolls V: Skyrim
« Reply #2330 on: January 1, 2012, 02:07:41 PM »
Fucking done with this now. Sick of the thing freezing me ps3 and shite. I could start over again but whats the point in spending all that time developing your character for the thing to just fuck up. So disappointing. Not gonna complain too much though. Over 80 odd hours gameplay for 40 quid. Bargain in that sense

Offline rowan_d

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Re: Elder Scrolls V: Skyrim
« Reply #2331 on: January 1, 2012, 03:31:13 PM »
Fucking done with this now. Sick of the thing freezing me ps3 and shite. I could start over again but whats the point in spending all that time developing your character for the thing to just fuck up. So disappointing. Not gonna complain too much though. Over 80 odd hours gameplay for 40 quid. Bargain in that sense

Mine has hardlocked twice in the last couple of plays as well

Online lfcshaunod

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Re: Elder Scrolls V: Skyrim
« Reply #2332 on: January 1, 2012, 04:09:20 PM »
Is there anywhere to get shit loads of iron ignots for smithing daggers with?
Holy shit-sauce, we've got ourselves a crimp-off

Offline Aido LFC

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Re: Elder Scrolls V: Skyrim
« Reply #2333 on: January 1, 2012, 04:15:13 PM »
Is there anywhere to get shit loads of iron ignots for smithing daggers with?
Go to Whiterun and buy them of the woman blacksmith. Wait for a day and then buy some more. Rinse and repeat.
The only thing I can see that I have infringed is animal porn - but that was just for amusement - didn't know it was illegal?

Online lfcshaunod

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Re: Elder Scrolls V: Skyrim
« Reply #2334 on: January 1, 2012, 06:06:01 PM »
Cheers. me smithing level has shot up!
Holy shit-sauce, we've got ourselves a crimp-off

Offline DanFromMars

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Re: Elder Scrolls V: Skyrim
« Reply #2335 on: January 1, 2012, 06:48:18 PM »
or instead of waiting, fast travel to other towns
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Offline DanFromMars

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Re: Elder Scrolls V: Skyrim
« Reply #2336 on: January 1, 2012, 06:49:18 PM »
Getting bored trudging round Dark Souls griefing people now. Time for the Skyrim trade-in I've been threatening it with ever since I brought it. Just a quick question - do enemies still level up with you? I like it when there are certain areas which are no-goes until youre levelled enough. I know it was the case in the last game but has the mechanic changed at all?

Yeah, there's giants and snow bears/trolls that one hit kill you to stop you going some places at low levels.  What happened to me anyways.
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Offline -Nay-

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Offline -Nay-

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Re: Elder Scrolls V: Skyrim
« Reply #2338 on: January 1, 2012, 07:00:57 PM »
Instead of waiting you could save it after you buy the ingots, kill the person who you bought them off, then reload it.

Works for me, anyway :P

Offline FiSh77

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Re: Elder Scrolls V: Skyrim
« Reply #2339 on: January 1, 2012, 09:20:36 PM »
Just mine Halted Strean Camp for Iron Ingots (there's about 40) and kolskeggr for Gold Ingots (about 40 as well IIRC) and just make Iron Daggers and Gold Necklaces.

have these mines ever respawned for you?

i haven't kept track of the date since i first mined them but in the same time left hand mine (near Markarth) has respawned a couple of times

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Offline rowan_d

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Re: Elder Scrolls V: Skyrim
« Reply #2340 on: January 1, 2012, 10:09:23 PM »
Another hardlock just there

Offline pepe_carra_stevie_nando

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Re: Elder Scrolls V: Skyrim
« Reply #2341 on: January 1, 2012, 11:24:02 PM »
have these mines ever respawned for you?

i haven't kept track of the date since i first mined them but in the same time left hand mine (near Markarth) has respawned a couple of times



Yeah they have but it doesn't take long to clear them out. The enemies always respawn in the same positions so it's easy to just sneak attack them with my bow.
Thing is, if you're going to have a massive beard then you simply MUST have a 'tache with it. Otherwise you just look like you've dipped your sticky chin in to a box of fannies.

Offline DanFromMars

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Re: Elder Scrolls V: Skyrim
« Reply #2342 on: January 2, 2012, 01:57:14 AM »
Another hardlock just there

Probably best shelving it until a patch comes out.
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Offline FiSh77

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Re: Elder Scrolls V: Skyrim
« Reply #2343 on: January 2, 2012, 07:10:02 PM »
Yeah they have but it doesn't take long to clear them out. The enemies always respawn in the same positions so it's easy to just sneak attack them with my bow.

i meant the ore, the enemies aren't a problem for me

halted stream camp is how i left it, no enemies or anything have respawed, the forsworn outside kolskeggr have respawned but nothing inside the mine, all the other mines i've had ores from have respawned them after around 14 days or so

best mine i've found so far is gloombound mine (near the orc stronghold on the east of the map, south east of windhelm) there's around 6 iron ore veins and over 20 ebony veins, i normally come out of there with 15 iron & 45-50 ebony plus some gems, i've just mined gloombound 3 times so the game has progressed over 40 days and went back to the other 2 again and the ores still haven't respawned even though it must be 4 or 5 months in game time since i first mined them
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Offline Samee

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Re: Elder Scrolls V: Skyrim
« Reply #2344 on: January 3, 2012, 12:05:55 AM »
Haven't played this for over a month now. Can't believe it. Thought I'd never be able to pry myself away from it. Gonna try and not touch the game until summer now. Can't afford to waste any more time.
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Offline Wish Matrix

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Re: Elder Scrolls V: Skyrim
« Reply #2345 on: January 3, 2012, 01:48:18 AM »
I used the console command and married Gerdur just for lulz ;)
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Offline pepe_carra_stevie_nando

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Re: Elder Scrolls V: Skyrim
« Reply #2346 on: January 3, 2012, 07:50:57 AM »
i meant the ore, the enemies aren't a problem for me

halted stream camp is how i left it, no enemies or anything have respawed, the forsworn outside kolskeggr have respawned but nothing inside the mine, all the other mines i've had ores from have respawned them after around 14 days or so

best mine i've found so far is gloombound mine (near the orc stronghold on the east of the map, south east of windhelm) there's around 6 iron ore veins and over 20 ebony veins, i normally come out of there with 15 iron & 45-50 ebony plus some gems, i've just mined gloombound 3 times so the game has progressed over 40 days and went back to the other 2 again and the ores still haven't respawned even though it must be 4 or 5 months in game time since i first mined them

Yeah they do. They are supposed to every week (game time) but sometimes they don't.
Thing is, if you're going to have a massive beard then you simply MUST have a 'tache with it. Otherwise you just look like you've dipped your sticky chin in to a box of fannies.

Offline Enemy

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Re: Elder Scrolls V: Skyrim
« Reply #2347 on: January 3, 2012, 11:13:15 AM »
Bit bored with the quests. Might just wander round the whole map going into most the caves.
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Offline foreveragnome

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Re: Elder Scrolls V: Skyrim
« Reply #2348 on: January 3, 2012, 10:25:29 PM »
Bit bored with the quests. Might just wander round the whole map going into most the caves.

The quests do seem a bit repetitive. Walk through a dungeon/cave, kill a few bad guys, kill boss, loot item from boss and repeat.

Offline El_Capitán

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Re: Elder Scrolls V: Skyrim
« Reply #2349 on: January 3, 2012, 10:33:54 PM »
Took a couple of weeks off this because of uni work and such. Put it on again today and started up a new one, I'm still astounded by how good it is. It's been completely different from my first play through too, which is a bonus.

Offline lostpet.

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Re: Elder Scrolls V: Skyrim
« Reply #2350 on: January 4, 2012, 08:58:37 AM »
my Archer is now head of the thieves guild and head of the dark brotherhood, good times, level 28 and just about to go and wander up to see the greybeards....

The FA now stands for F**king Awfull

Offline Baraka

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Re: Elder Scrolls V: Skyrim
« Reply #2351 on: January 4, 2012, 11:48:22 AM »
my Archer is now head of the thieves guild and head of the dark brotherhood, good times, level 28 and just about to go and wander up to see the greybeards....

got your uber-bow yet? my 55 archer is invincible. (81% Magic Resistance, 600 Hp, Max Armor DR). 100 sneak is awesome (with +90% to sneak skill through items).
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Offline Redcap

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Re: Elder Scrolls V: Skyrim
« Reply #2352 on: January 4, 2012, 02:06:59 PM »
I'm level 34 and already a bit bored. Nothing's a challenge.

From what I hear the damage resistance caps at 80%, which is at 567 armour. With the smithing trick it's ridiculously easy to hit that regardless of whether you wear light or heavy armour.

At the moment mages are still somewhat pesky, but that won't be a problem once I get my enchanting up a bit.

I think if they made potion drinking slightly less instantaneous, it would be harder. But as of now even the toughest situations can be remedied just by drinking a bunch of potions.

Another thing that annoys me is that a part of a main quest in act 2 is completely bugged. A guy you have to rescue from the Riften Ratways, voiced by Max von Sydow at that, has his audio messed up. As a result many of the quest conversations don't proceed properly. Seems like a rather huge glaring error that they should not have overlooked.

Who have all of you married? It seems like most of the marriageable candidates for women are pretty scary looking (you can even marry orcs and Argonians for some reason). The only really decent looking one is Muiri, who's a bit of a vindictive bitch.

Offline pepe_carra_stevie_nando

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Re: Elder Scrolls V: Skyrim
« Reply #2353 on: January 5, 2012, 12:17:28 AM »
I'm level 34 and already a bit bored. Nothing's a challenge.

Increase the difficulty level.


Who have all of you married? It seems like most of the marriageable candidates for women are pretty scary looking (you can even marry orcs and Argonians for some reason). The only really decent looking one is Muiri, who's a bit of a vindictive bitch.

No one yet but I was thinking Aelia or whatever her name is from the companions.
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Offline Redmaj

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Re: Elder Scrolls V: Skyrim
« Reply #2354 on: January 5, 2012, 10:28:07 PM »
Increase the difficulty level.


No one yet but I was thinking Aelia or whatever her name is from the companions.

What he said ! increase the difficulty level and it will get more challenging. I'm lv 45/110 hrs in. Its facking epic...
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Offline blah

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Re: Elder Scrolls V: Skyrim
« Reply #2355 on: January 6, 2012, 06:37:57 AM »
Picked this up at the tail-end of the Steam sales for my dual booted Mac Book Pro. Jesus H. Christ is it amazing, and massive. It isn't a game, it's a world, it's a single player MMORPG.

Offline doc_antonio

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Re: Elder Scrolls V: Skyrim
« Reply #2356 on: January 6, 2012, 08:03:14 AM »
Picked this up at the tail-end of the Steam sales for my dual booted Mac Book Pro. Jesus H. Christ is it amazing, and massive. It isn't a game, it's a world, it's a single player MMORPG.

it's another dimension.
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Offline carling

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Re: Elder Scrolls V: Skyrim
« Reply #2357 on: January 6, 2012, 11:10:35 AM »
I'm level 34 and already a bit bored. Nothing's a challenge.


This is kind of what I'm worried about.  Oblivion was too easy once you got so far in, so was Fallout 3.  It's pretty rubbish if you have to change difficulty level halfway through a game.  I just think why did I bother playing up to this point on the other difficulty.  Makes me want to start the game again.

I hate the whole idea of being able to change the difficulty when you want.  If anything was genuinely hard you know you can beat it by a quick slide of that bar.  I might be going OTT but I don't want that power!

I thought they got the difficulty spot on with Fallout Vegas.  Right through to the final boss it was a challenge. 

I've only played a few hours of Skyrim but I'm pretty disappointed at how easy the first dragon was.  I hadn't trained anything and was able to beat it using a standard one-handed weapon and shield.  Hopefully that is just to ease you in though!

Offline Enemy

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Re: Elder Scrolls V: Skyrim
« Reply #2358 on: January 6, 2012, 11:51:28 AM »
Nope, it's all pretty easy and unchallenging I'm afraid. I've put a few quests on the back burner to go back later when it's easier for me, but aside from that it's all pretty rudimentary.
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Offline Redcap

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Re: Elder Scrolls V: Skyrim
« Reply #2359 on: January 6, 2012, 12:38:00 PM »
Actually I'm guessing (wildly) from the way equipment is scaled, that monsters are not scaled according to the exact level you're at, but according to a range of levels.

For instance, the Nightingale Blade, which is one of the last quest weapons in the Thieves Guild quests, drains an extra 5 health and 5 stamina for every few levels you gain, up to a maximum of 25 at level 46. I got it at level 36 and it was 20 health and 20 stamina.

Having just leveled up to 36 and up till now chopping everything up (particularly in the last couple of levels) with disturbing ease, I was wandering around Winterhold when another dragon attacked (yawn).

Then it hit me with its dragon breath, and my life went down from 300 to about 30 in one go.

I had a look, and saw that it was an Elder Dragon, which I had never seen before. I figure having been at the top of the pile at level 35, at level 36 I've now reached a new range of monster difficulty. The problem is, from here on in, having already nearly maxed out my one handed and heavy armor, it's not actually going to get much easier fighting the way I'm used to against enemies of this difficulty (barring increasing my enchantment and improving my weapons etc.), which calls for diversifying my skill/perk set.

Makes things a bit more interesting, like.